Get a Room!

  • beta

    June 23, 2020 at 10:15 pm

    I owe apologies:

    Jack: Sorry that I forgot to list Kynos!

    Aria: Sorry that I had not indicated next steps in the fight — I had thought that I had done so, but looking at it now obviously I did not.

    Turn 1, pass 2

    25: air spirit broke free and moved to Lilly

    17: more stuff Lilly isn’t aware of

    13: Bear

    1: Lilly (readies weapon … and shoots? the spoiler tag in the IC was not opening for me, so I’m not sure what you rolled there)

    So I owe you the Bear’s actions. I’ll post tomorrow, hopefully earlier than this (Sorry for the further delays, unfortunately falling asleep and not able to remember what the bear should be doing now)

    • This reply was modified 1 week, 3 days ago by  beta.
  • gilga

    June 24, 2020 at 2:11 am


    • This reply was modified 1 week, 3 days ago by  gilga.
  • aria

    June 24, 2020 at 5:29 am

    Perception 10D +3D Visual +using rifle scope = 4 hits to get more intel on the approaching truck. Not shooting at the bear for the reasons in the IC 🙂

  • beta

    June 24, 2020 at 10:17 pm

    In the action order summary above I omited some things that Lilly was not aware of.

    Turn 1, pass 2

    init 15


    [url=http[url=]dodge[/url]: 28d6t5 7s://]brave and crazy action[/url]: 14d6t5 7

    Sian: the air spirit reports that it is under attack by a toxic astral spirit

    init 13


    ‘Bear’ Casts F7 Toxic Wave, carefully positioned to catch Lilly and the Air Spirit, but not itself

    [url=]cast toxic wave, F7[/url]: 18d6t5 8

    But resisted: [url=]interference[/url]: 5d6t5 3

    Net is 5 successes, needs three to be on target, nets+2 to stage damage to 10, AP of -7

    drain vs drain 6: [url=]drain resist[/url]: 17d6t5 6

    @Aria: Lilly could ditch that observation action to dive for cover to get out of range (the area is large, but those leg jacks come in handy!), else please resist

    Air spirit ‘dives for cover’ (straight up) to get out of the area, taking -10 on init

    Init 8


    One of the hunters gets up from the ground, standing in a hunched position, sniffing the air

    init 1


    If Lilly didn’t ditch this for dive for cover, then can keep the stated action.

  • adamu

    June 25, 2020 at 12:22 pm

    Well, at least this encounter will handily settle the question of whether our target is really a toxic – that will make things much much simpler for some of us!

  • jack_spade

    June 25, 2020 at 3:20 pm

    Indeed, now would be the ideal time to finish the tunnel and attack them while attention is at the hill.

  • aria

    June 26, 2020 at 9:35 am

    Yeah, ditch the action, I don’t fancy getting covered in toxic gunk!

    Lily has called for help so you can come out of your hole now 😀

  • beta

    June 26, 2020 at 9:41 pm

    Let’s say that Sian and Kynos effectively had held actions, so Kynos gets to the surface at the end of this turn (Sian can move enough rock to easily enough widen the air shaft sufficiently in an action). People can come up one per pass after that if they can climb fairly quickly (I’m assuming with Kynos’s stats that he can — let’s get some more people in on the action).

    Let’s get initiative from everyone (most key being Lilly and Kynos and Mercy’s spirit — since it looks like Mercy is away for the moment I’ll roll that).

    Kynos will come up in effectively a flat field (the snow has filled in most of the dips), about 300m from Lilly, about 100m into the ‘dead’ zone, near the roughly cleared track.

    Anyone awakened who comes up topside will be dealing with a background count of four.


    Finishing out the turn

    Pass 3

    init 6


    a thing: [url=]it’s thing[/url]: 16d6t5 6

    but: [url=]defense[/url]: 24d6t5 10 net: nothing happens

    init 5


    air spirit uses elemental attack on Bear:

    [url=]elemental attack[/url]: 27d6t5 9

    [url=]dodge[/url]: 22d6t5 6 edge to re-roll fails

    [url=]dodge- edge re-roll fails[/url]: 16d6t5 7

    totals 13 to dodge succesfully

    • This reply was modified 1 week ago by  beta.
  • jack_spade

    June 27, 2020 at 1:49 pm

    Kynos Ini is 28.

    300m is long for the assault rifle.

    Simple action Aim w/scope, reduce distance mod to -1

    Free Action Called Shot

    Simple Action Bullseye burst at the bear

    [url=]Bullseye Burst[/url]: 13d6t5 4

    Ideally the bear hasn’t noticed me and therefore can’t evade my shot (although I doubt he is keeping still)

    DV 11 AP -16 (Hooray for Special Modification Quality)

  • beta

    June 29, 2020 at 9:50 pm

    New turn init rolls:

    Air spirit: [url=]init[/url]: 28+2d6 33

    Kynos: 28

    Alpha: [url=]init[/url]: 15+2d6 23

    B1 spirit: [url=]init[/url]: 16+3d6 22

    Bear: [url=]init[/url]: 14+4d6 25 =5 electrical effect leave it at 20

    So we need Lilly’s new init. I’m going to guess that it won’t be higher than the air spirit’s however.


    Turn 3, pass one:

    init 33


    air spirit uses elemental attack on the bear again

    [url=]elemental attack[/url]: 27d6t5 8

    [url=]’bear’ dodge[/url]: 23d6t5 5 again it will edge to re-roll fails

    [url=]dodge- edge re-roll fails[/url]: 18d6t5 7

    • This reply was modified 4 days, 16 hours ago by  beta.
  • aria

    June 30, 2020 at 9:39 am

    Initiative: 12+3d6: <b style=”font-family: inherit; font-size: inherit;”>21 [3d6=3, 5, 1] so just before uber bear… let’s see if Kynos’ shot takes it down, otherwise I’ll roll for Lily. Bit vague about her range to the bear now but I suspect it’s close for a rifle…

  • beta

    June 30, 2020 at 11:03 am

    Neither Lilly nor the bear have taken deliberate move actions, so within 5-10 meters.

  • electric_muppet

    June 30, 2020 at 4:34 pm

    Forgive my crappie posts, work is quite exhausting at the moment. If I miss something or go off on a tangent feel free to set me straight.

  • aria

    July 2, 2020 at 1:23 pm

    Custom Ruger 100 [A7, 11P, -3AP, SA, R(1), 8(m)] w. Lowlight Imaging scope, rigid stock + shock pad, sound suppressor, 30 APDS

    14d6t5: 5 [14d6t5=6, 6, 1, 3, 3, 2, 3, 6, 4, 4, 6, 2, 6, 1] w. APDS that’s -7AP

  • beta

    July 3, 2020 at 10:27 pm

    Sorry to have left you all hanging for a couple of days. Although there was not celebrations for Canada Day this year, the holiday still through me off my routine and I neglected to make sure I set aside time to post here. In other words, I forgot 🙁

    Turn 2, pass 1


    init 28


    Bear vs Kynos’ attack:

    [url=]notice Kynos[/url]: 10d6t5 3 It can dodge

    [url=]dodge kynos (-1/2nd dodge)[/url]: 22d6t5 4 — tie vs Kynos’ 4 successes

    Init 23


    The hunter who stood up again moves a bit toward Lilly, then uses Noxious Breath on her:

    [url=]noxious breath attack[/url]: 16d6t5 6

    Lilly needs to dodge or otherwise deal with that before we apply her attack roll.

    Init 22


    [url=]still doing its thing[/url]: 16d6t5 6

    [url=]resists B1[/url]: 24d6t5 8

    Net: nothing happens

    Init 21:


    Lilly, presumably, depending on if Aria has her use an interrupt action, she takes damage, etc.

    • This reply was modified 15 hours, 48 minutes ago by  beta.
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